Renji

Introduction
Renji, high priority mid range fighter with powerful Bankai. He has damaging combo up close and does well at anti air and hitting multiple enemies. His bankai can cover large area and deal devastating damage.

Pro Con
 * High priority mid range
 * A~S rank damage output
 * Efficient anti air with B
 * Homing unblockable EX
 * 2 hit counter, relatively fast and good anti air
 * Bankai, long range, superarmor, guard crush, & powerful EX
 * Easy to master
 * Easily parried
 * Limited air option

Combo
1. Sx3, Sx3 2. Air S, (EX), Sx3, Sx3 3. Sx2, O 4. A, Sx3 5. GS, Sx3 6. Grab, GS, Sx3
 * Reiatsu build combo
 * Change 1st set of Sx3 to Sx2, B if the combo is inconsistent
 * Tech catch with B or A afterward
 * High damage combo
 * Wall splat, add Sx3 if the distant is right
 * Ringout
 * Wall bounce combo
 * GS combo

Bankai Combo

1. S, A, EX 2. A(guard crush), O
 * EX cmbo
 * Guard crush combo

Strategy
Mid Range Close Range Floating Bankai
 * A
 * 1) Horizantal range, sweeps multiple enemy at once
 * 2) Potential ringout
 * 3) Cut ropes on execution stage
 * 4) Cut destroyable objects, boxes & traps(Ukitake's water orbs etc)
 * B
 * 1) Anti Air
 * 2) Anti projectile
 * 3) Instant knockdown
 * 4) Bound juggle
 * 5) Excellent tracking, spammable
 * O
 * 1) Ringout or wall splat
 * 2) Switch target in the middle of attack to target multiple enemies
 * EX
 * 1) Homes and unblockable, snipe
 * 2) Use it in situation where the enemy is limited in mobility
 * Sx3 or Sx2, B
 * 1) Both case, Sx2 is safe from parry, and Sx3 and B is safe on block & unsafe to parry
 * 2) Delay the last hit, to change parry timing
 * Sx2, PU is unparryable
 * Use Air A, to float in mid air to dodge ground moves such as Komamura's A and Hiyori's activation blast
 * Activation, O motion
 * 1) Re-aim Renji's attack, tap L1 or directional key, prevents attacking toward empty space
 * 2) Renji can not burst or block during this motion, watch out
 * A & B
 * 1) Guard crush and crazy range/cover
 * 2) same as O, can not block or burst during the move, watch out
 * EX
 * 1) Takes a lot of time
 * 2) Can kill opponent right on respawn, if enemy do not have enough reiatsu to burst or have good shunpo
 * 3) Can be activated right before Renji dies, fires the cannon as he dies, does not get canceled
 * If you do not want to get attacked during activation, activate toward a ledge, leading to lower elevation
 * 1) Renji will simply fall to lower elevation when you activate Bankai in place of the O attack
 * S
 * 1) Use it to stop enemy attempt to close range you