Kyouraku

Introduction
Kyouraku, teleport fighter with good assist supers. He has long reach on his S series and Air O and O to assist teammate with high priority projectile supers. His shikai can prevent close combat which can be advantages against some character. However, lack of safe moves makes him difficult to attack.

Pro Con
 * High stamina(5th tier)
 * B rank damage output
 * Long reaching S series
 * Easy combo, loop combo
 * Helpful supers
 * Infinite bankai pair up
 * Teleport attacks
 * No safe moves
 * Difficult to use EX, random follow up
 * Shikai, has no field effect and doesn't improve him much
 * Limitation on producing juggle combo, low damage

Combo
Note A can be used to start these combo

1. Sx3, GS, OTG late Air S, OTG S 2.  [ Sx3, R3 Forward ] x 1~N, Sx3, GS, OTG Air S, OTG S 3.  Sx3, A, O, Air A, S, GS 4.  Sx3, B, S,  OTG B Shikai Combo
 * Basic reiatsu build combo, okizeme afterward
 * High damage combo, limit loop to 1 or 2, damage scaling is strong for this combo
 * Same damage as 1 loop set of combo 1
 * Difficult to do, but consistent with practice
 * Looks flashy, not a important combo to do
 * Corner combo, last move is escapable
 * Flashy combo with B, B wall bounce multiple times then OTG for many hits
 * Not a important combo to do

1. Sx4, Air O
 * Simple and does good damage, 40%